@@ -0,0 +1,10 @@
+use uuid::Uuid;
+use chrono::{DateTime, Utc};
+
+pub struct Game {
+ pub id: Uuid,
+ pub user_id: Uuid,
+ pub title: String,
+ pub world_context: String,
+ pub createdAt: DateTime<Utc>
+}
@@ -1,2 +1,3 @@
pub mod user;
pub mod purchase;
+pub mod game;